File:Masters0812.png

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Masters0812.png (256 × 256 pixels, file size: 47 KB, MIME type: image/png)

Summary

Model of #0812 Rillaboom from Pokémon Masters EX.

Licensing

This image is a model from a Pokémon game, or substantially derived from one. The contributor claims this to be fair use.

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current12:27, 26 September 2022Thumbnail for version as of 12:27, 26 September 2022256 × 256 (47 KB)Vmario97 (talk | contribs)== Summary == {{mastersmodel|812|{{subst:Num2N|812}}}} == Licensing == {{i-Fairuse-model-game}}

The following page uses this file:

Global file usage

The following other wikis use this file:

  • Usage on themozz_mediawiki
    • Dynamax
    • Gigantamax
    • Extreme_battle_event
    • Hop_(Masters)
    • Daily_Type_Rotation
    • Victor_(Masters)
    • Galar's_Poké_Ball_Enthusiast
    • Chef's_Heartful_Delivery
    • Who's_the_Best_Singer?
    • Battle_Rally
    • Unflappable_(Skill)
    • Superduper_Effective_(Skill)
    • Move_Gauge_Refresh_(Skill)
    • Natural_Remedy_(Skill)
    • Fight_for_the_Future_Together
    • Damage_Challenge
    • Turbo_Turf_(Skill)
    • Isle_Disciples,_Arena_Tycoon
    • Hunter's_Instinct_(Skill)
    • Quick_Cure_(Skill)
    • Cakewalk_(Skill)
    • Ranked_damage_event
    • MP_Refresh_(Skill)
    • Chase_Down_(Skill)
    • User:Handium/Battle_Rally/Battles/Very_Hard
    • User:Handium/Battle_Rally/Battles/Hard
    • User:Handium/Battle_Rally/Battles/Normal
    • MAX_Countdown_(Skill)
    • MAX_Slip_Up_(Skill)
    • MAX_Damage_Guard_(Skill)
    • Verdant_Immunity_(Skill)
    • Trip_Up_(Skill)
    • Twofer_(Skill)
    • Critical_Eye_(Skill)
    • Rejuvenate_(Skill)
    • Trip_Wire_(Skill)
    • Overwhelm_(Skill)
    • BOGO_(Skill)
    • Three_Rivals,_Three_Ways
    • Super_Desperate_(Skill)
    • Mighty_Rush_(Skill)
    • Super_Sync_(Skill)
    • Verdant_Recovery_(Skill)
    • Grassy_Terrain:_S-Moves_↑_(Skill)
    • Grassy_Cushion_(Skill)
    • Grassy_Terrain_Hit:_Free_Move_Next_(Skill)
    • Max_Move:_Allied_Field_MG_→_(Skill)